Texture Study – Office Model
August 31, 2019
Photoshop, Autodesk Maya, Blender 3D
I enjoyed crafting an isometric office model. I paid special attention to the details, using texturing techniques in photoshop to make the carpet feel plush and the leather elements genuinely comfortable. This approach really brought the office environment to the forefront, letting everyone feel the coziness of the carpet and the sophistication of the leather furniture.