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Morphbots Sailing Ship

Autodesk Maya, Blender 3D
For the video game Morphbots, I undertook the task of crafting a 3D pirate ship model. The objective was to ensure that it fit with the adventure and integrated into the game's environment as a final destination that the player would reach after fixing their vehicle. I envisioned the player in a ship teeming with intricate features, from the rigging to the well-worn wooden planks and staring off into the sunset as a journey well complete.